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Scoring brickshooter egypt
Scoring brickshooter egypt









Randomly added each time the field is cleared increases by one brick. Time = 100, second time = 200, third = 300, etc.) Also, the number of bricks Thisīonus increases by 100 points every time you empty the field (i.e. The bonus is 100 points the first time the field is cleared. When a brick enters the field, the bricks behind it move to the edge of the field.Įmptying the field wins a bonus of points and a new random set of bricks isĪdded.

scoring brickshooter egypt

Only the first layer of bricks on the borders can start moving and only when their lane is not empty. (It is impossible to join more than seven bricks.) When this happens they vanish and points are awarded. The trick is to join three or more bricks of the same color vertically, horizontally or in an L-shape. If the obstacle is removed, the brick again moves in the direction of its arrow. When the brick hits another brick it stops.Ī brick’s arrow stays even when the brick is stopped. Clicking the mouse starts the brick moving through the field in the direction of its arrow. Any brick that can move will show an arrow when the mouse is over it. Empty cells are black.Įach side of the field has three layers of bricks.

scoring brickshooter egypt

The game starts with some colored bricks arranged randomly in the field. The game field is a square of a hundred cells. Score the most points you can before the field is filled with bricks. This demo illustrates the basic concept of BrickShooter: shooting and joining bricks (by the example of BrickShooter Classic).











Scoring brickshooter egypt